Dev Update - December 20th - Build Update - V1.00 -> 1.10


Dev Update - December 20th - Build Update - V1.00 -> 1.10

Hello!

The playtest (for V1.00) was a success, and we got a bunch of great feedback from you! Thank you for taking the time to play, and to give feedback. It really helps us develop the game. Development has been very smooth for the last few days, and we've already made a bunch of quality-of-life features, and took down a few bugs as well.

We've updated the build on Itch.io to a new one (V1.10)! Turtles are marching one by one, neatly. The turtles have even found their way to Android devices, too. 🐢

Notable changes: 
- You can now speed up the game. (1x, 2x & 3x) 
- Crystals now show enemy paths when activated. 
- Touch -screen controls for Android devices! 
- Crisis has struck the land, and shops sadly no longer have endless supplies of towers. 
- You can also play randomly generated levels as well! You can access them from the Main Menu. (NOTE! It's very early in development, so the Restart -button is your friend. ;-) )  


Play V1.10 here: https://walkinghomestudios.itch.io/walkinghomestudios

We hope you have a wonderful upcoming Holiday! 🎄

Walking Home Studios

Files

20211220_Windows_Playtest_v1.10_Roguelike-TowerDefence.zip 123 MB
Dec 20, 2021
20211220_Android_Playtest_v1.10_Roguelike-TowerDefence.apk 128 MB
Dec 20, 2021
20211220_WebGL_Playtest_v1.10_Roguelike-TowerDefence.zip Play in browser
Dec 20, 2021

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